package de.ugoe.cs.eventbench.efg.data; import de.ugoe.cs.eventbench.data.ReplayableEvent; /** *

* Convenience class for working with EFGEvents. *

* * @author Steffen Herbold * @version 1.0 */ public class EFGEvent extends ReplayableEvent { /** *

* Id for object serialization. *

*/ private static final long serialVersionUID = 1L; /** *

* Constructor. Creates a new EFGEvent. *

* * @param eventId * EventId of the event in the EFG and GUI files */ public EFGEvent(String eventId) { super(eventId); this.addReplayEvent(new EFGReplayable(eventId)); } }